DJasonFleming
Books • Movies • Writing
A place for fans, friends, and supporters of author, editor, and weirdo D. Jason Fleming and his free culture entity, iktaPOP Media.
Interested? Want to learn more about the community?
Heir to the Empire by Timothy Zahn (not quite a review)

So the other book I read a big chunk of on recent journeys was the first Star Wars Expanded Universe novel. I've never read any Expanded Universe books, not because I'm a snob about media tie-in fiction (plenty of writers I like and respect do them, and I know full well they put as much effort into them as into their own IP), but simply because at the time I was not looking for that kind of fiction at all. I was exploring Dostoevsky, for example.

However, it recently came to my attention that one of my favorite under-famous authors, K.W. Jeter, wrote the Bounty Hunter Wars trilogy, and I figured, well, the Star Wars Fandom is _so_ rabid about Zahn's trilogy (and Zahn is definitely a good writer) that I should give it a shot before I explored any nooks or crannies of the EU.

It's going to sound like I was disappointed with it, and that's not really true. But what is true is that the most interesting parts of it for me were the parts that didn't quite work, or else showed me clearly that Zahn was struggling a bit with the juggling act he took on.

What I mean is, this is the first licensed Star Wars novel, close to a decade after the previous Star Wars movie, and Zahn had a lot of things he had to do. Most obviously, he had to continue the story from _Return of the Jedi_ in a satisfying way, and he does that. Also, he had to get the character voices right, and he pretty much does that, too. (I could quibble here and there, but there was nothing that broke the suspension of disbelief.)

But outside of the story elements, he had a lot of things he had to accomplish. First of all, he had to stay inside the terms of the license and satisfy LucasFilm and George Lucas himself, while playing in his sandbox. Then he had to get fan service in, the things that the fans who had been starved for new Star Wars content had been hungering for over the course of eight or nine years. And this was pre-internet, recall. Plus, in his new story, he had to create memorable new characters who still fit in with the Star Wars mythology, and in ways that fans would largely accept.

That's a fair number of chainsaws to be juggling all at once. So the fact that not everything works completely smoothly only means that he wasn't Poul Anderson in top form. Not exactly the worst insult in history, that.

Basically, I had three disappointments with the book, and all of them qualify as trivial.

First of all, the number of dialogue callbacks to the original trilogy. There were only three movies, then, and it seems like Zahn went out of his way to work in every fan-famous line twice. Again, he was trying to bring fans back in, after a dearth of content, so I can see where he was coming from. It was just a bit much for me to have, I think, three different characters at three different points in the story say "I have a bad feeling about this."

Second, there was one aspect of Mara Jade that failed to deliver for me. Mara Jade is, I know, a fan-favorite character, and even just with this one book, before she gets to where she's going, I can see why. She shows up and has a burning hatred for Luke Skywalker, and that hatred drives a fair bit of the plot mechanics. The source of the hatred is mysterious (as Oliver Queen would say "Yeah, but it's a _loud_ kind of mysterious, you know?" ), and gets parcelled out in bits and pieces until the Big Reveal. And that reveal is what didn't work for me. It felt like the revelation being built up to was something very different than what it actually was, partly because what it was wasn't really foreshadowed or established. And, in fairness to Zahn, he has a full, logical explanation for that lack of information. Without going into details, I guess my problem is that Mara is a grounded, realistically drawn character, so when her Big Problem is tied up with a pretty ridiculous pulp fiction trope, rather than something that fit with how she had been drawn up to that point, I found it jarring, even in spite of Star Wars's pulpy origins.

And then there was the villain's Master Plan. And again, this borders on the trivial, in context.

I suppose I should state that Thrawn is a bloody great villain to carry a trilogy, and is something that fit with Star Wars, but hadn't been seen in Star Wars before. Zahn even gives him a delightful Darth Vader moment that is carefully presented to show how different Thrawn is from Vader. If Thrawn's "I understand everything about a race and culture through its artworks" fetish is a bit of a stretch, it also fits with Star Wars's pulp origins and, while more asserted than demonstrated here (i.e., Zahn presents Thrawn contemplating artworks, and winning because of that, but only really handwaves the connections Thrawn is making), it works well enough.

As Thrawn gathers the pieces he needs to enact his plan, it all goes swimmingly, in terms of reading experience. But once the plan is put in motion, in the climactic battle, it turns out to be a bit underwhelming in execution (my actual reaction was "oh, is that all?" ), and Thrawn's goal in that battle turns out to be completely disposable rather than vital.

And the reason this is trivial is that Zahn's books were planned as a trilogy, so the climax of the first didn't have to hit the "resolve everything" satisfaction that the first Star Wars movie did.

Is it worth reading? Definitely, particularly if you found DisneyWars underwhelming. "These are the sequels fans wanted" might be overselling how good it is, but it _is_ good.

And I certainly have the next two books in my reading queue, before I get to the joy of reading Jeter's trilogy.

Interested? Want to learn more about the community?
What else you may like…
Posts
Articles
Inspiration

Here is the Table of Contents for an issue of Western Story Weekly from 1932.

Can you see what's funny and inspiring about it?

No?

The first three authors are all one author. Max Brand, Peter Henry Morland and George Owen Baxter were (just a few of the) pen names of Frederick Schiller Faust. That magnificent so-and-so was not only one of the best pulp writers, he wrote so stinking fast that he could take up more than half the issue of a weekly pulp, and do it on the regular.

post photo preview
Free Culture Art

I generate a lot of AI art for potential book covers. Much of it will never get used, so I'm sharing things here that I have no plans for, under the Creative Commons Attribution-ShareAlike 4.0 (https://creativecommons.org/licenses/by-sa/4.0/ ) International License. One a day, every day, for as long as I feel like it.

(Cross-posted to Minds (https://www.minds.com/newsfeed/1591570775834365956 ).)

post photo preview
Free Culture Art

I generate a lot of AI art for potential book covers. Much of it will never get used, so I'm sharing things here that I have no plans for, under the Creative Commons Attribution-ShareAlike 4.0 (https://creativecommons.org/licenses/by-sa/4.0/ ) International License. One a day, every day, for as long as I feel like it.

(Cross-posted to Minds (https://www.minds.com/newsfeed/1591570380860952586 ).)

post photo preview
post photo preview
All hook, no substance

I chanced to listen to the radio the other day, something I haven't done often in over twenty years. The radio in the car I was driving happened to be tuned to what used to be called an oldies station, but these days is kind of the same mush on every radio station—a blend of stuff from the '70s up to now, with recordings of the same "DJ" everybody probably hears across the country on some stations, because local broadcast radio is basically dead.

But that's a rant for another day.

As I drove, the unmistakable opening notes to a song I remembered fondly from my childhood started, and I thought something like "Man, I loved this, but I was a kid, rarely listened to the words, and can't even remember what the second or third verses might be." So I listened.

Turns out, there was good reason for that. The song doesn't go anywhere. There's the verse, the chorus, repeat, and done. It's literally three great hooks, some "deep" lines that don't add up to anything, and nothing more.

Now, the purpose of the song was to support a movie about a band, Eddie and the Cruisers. The song wasn't important, per se, to the movie except to have something cool, rocking, and distinctive for the band to play. Those hooks, that feel, was what was important, really. But as a song, it falls apart because it's not about anything, and the melody doesn't go anywhere.

In a way, the song is quite good for what it is supposed to be. It's supposed to be a minor hit from the early 1960s, pre-British Invasion. As that, it actually fits some standards of the time. Short. Emotional. Uncomplicated.

But even there, the shortest songs of the era had a feeling of going somewhere. "Stay (Just A Little Bit Longer)" by Maurice Williams & The Zodiacs is about a minute and a half, but even though it's static in a storytelling sense (it ends with the same plea that opens it), it has real emotional movement to it. "On the Dark Side" tries to do this with the (wonderful, if brief) sax solo.

This is why the song is a nostalgia piece, not something that new generations discover and embrace as their own, in spite of the cult status of the movie for which it was created.

This is a good thing to remember when writing a story (of any length), too. Yes, you need a great hook, something to grab the reader and make him think "Whoa, that's cool!" And if you can do three great hooks, that's even better. but you need more than just hooks. The story has to be about something, and has to have some kind of movement to it, even if you wind up right back at the beginning.

Read full Article
post photo preview
Ephemeral
Even things that suck should be preserved

In August 2024, a new video game was released called Concord. Two weeks later, due to disastrous numbers, Playstation announced the game would be taken down, and all players would be fully refunded.

Why and how the game sucked, which it clearly did, is not important here. What is important is that it is, as far as I can tell, going to vanish from all human knowledge. The game, being an online sort of a thing, will cease to be, or at least, playing it will never be an option for anyone.

Something similar happened a year or two ago when Disney+ cancelled, then removed, the Willow series from its service. They did it for a tax write-off, but what they are doing is removing a creation, however awful, from the sum total of human endeavor.

This is not remotely Disney's first memory hole rodeo. The Song of the South has been locked away in their archives, the copyright renewed for the sole purpose of denying its availability to the public.

This deliberate vanishing of creations bothers me deeply.

Heck, I get grouchy about some pulp magazines from the 1900s, like (for example) issues of Railroad Man's Magazineapparently not being extant, meaning the world is missing out on early short stories by Johnston McCulley (and possibly even a serialized novel or two by him) and others. I still retain hope that Lon Chaney's film London after Midnight will turn up in an attic somewhere, because all we have are still images, and a loose remake from some years later. The fact that it was apparently not good is beside the point. It existed, and should be preserved. 

But the deliberate removal of a creation from human knowledge is another thing again. Those old pulps, and films, disappeared because of neglect. The idea that something can be disappeared by intention is haunting to me.

And not only to me. There are at least two novels about this idea.

Paul Auster's The Book of Illusions is an excellent book (don't hold Auster's NPR fan club, or his being an Important Author, against it) about a man who becomes obsessed with the life and work of a silent film comedian, Hector Mann, whose work disappeared for decades, until copies of his two-reel comedies began appearing anonymously in the mail to various university archives in the 1980s. His obsession leads him to discover what happened to Mann after his disappearance in 1928, and to learn of the existence of a list of films made, but never released, with tantalizing titles. He even gets to view one of them before... well, before what happens.

I've not read The Shadow of the Wind by Carlos Ruiz Zafón, and I should correct that. It's another "literary" book that may overcome its pretensions by sheer force of premise. A boy whose father owns a book shop takes him one day to the Cemetary of Forgotten Books, where he discovers a novel called The Shadow of the Wind by Julian Carax, and takes it home. It turns out to be the very last copy of that novel that is known to exist, and the author disappeared under mysterious circumstances. (And the implication, which might be wrong, is that the author made the books disappear when he did.)

Clearly, the idea of creative works being destroyed haunts the minds of creators, and not just me. 

There's a bit of a fine line I am willing to draw. I made attempts at being a screenwriter, years ago, and none of my screenplays remains extant. J. Michael Straczynski, creator of Babylon 5, destroys his notes and outlines so that all that remains available for anybody is the final, completed work. (He explicitly does this to make it difficult for academics to be able to impose their theories on his work after he is gone.) So: if there is a single creator, and they are destroying something never released to the world... it still makes me itchy (despite me being guilty of it myself), but I can sort of accept that.

But for a company like Disney to take completed work, released to the world (no matter how disastrously) and then vanish it for a tax write-off, of all things... that I cannot accept.

It would be better to allow the tax write-off, but instead of disappearance or destruction, encourage the company to release the unprofitable creation to the public domain. Would it not be better to release the Willow series on a Blu Ray set (without DRM), marked with a Creative Commons Zero license, and include the score on companion CDs within the set, also marked with the CC0 license, give them the write off, and let anyone who wants to make use of any and all of the assets as they see fit? I say it would. It goes against everything Disney currently stands for, but the law could be rewritten to encourage such an action.

And Concord? There I'm less sure how to go about it, since I'm less well versed in video games and how online, multiplayer games could be preserved and/or released to fans to remix. But I should think a similar thing could be done. Upload the source files to the Archive, maybe, and make the game engine public domain, too. Look at what's been done with the Unreal Engline, for example.

But there has to be a better path than destroying that which has been created. Has to be.

Read full Article
post photo preview
To monograph, or not to monograph
A pinch of angst, a dash of navel-gazing

I've been wrestling for several years now with the idea of writing at least four monographs, two on film directors, and two reacting to works of applied philosophy.

The two reacting to books should be relatively easy. The initial idea for this whole thing began with Jeffrey Tucker's essay "Live Blogging A Book Makes You Smarter". Although I've wavered back and forth on doing it as actual blogging (you may have noticed that consistency in posting is not one of my strengths), keeping a journal of sorts as I react to a book chapter by chapter is well within my capabilities. It still feels pretentious to publish a book, but why the hell not? I've published a hundred or so by other writers.

The two on filmmakers are more daunting, given that I have little academic background, and despite having a coherent thematic approach for each (and that only some analytical writing has been done on either director), I'm more lost at sea for those.

There are two basic problems, and I should ignore both of them.

First, I've never done book-length nonfiction, let alone of an academic nature (and have zero desire to join the academy as it currently exists, frankly). Trying to organize my thoughts on the filmmakers' books feels like intellectual whack-a-mole, where I lay out any kind of an outline, and a voice in my head says "but what about [insert twenty-five things that are tangents, at best, from what I'm trying to say]?" The solution to this is to Just Write.

Second, imposter syndrome. I have no credentials, no outside validation. I'm not dumb, and indeed, know what I'm talking about to such an extent that when I discuss one of my obsessions with someone who does not share them, they tend to be intrigued and interested rather than bored.

The solution to this, also, is to Just Write.

Of course, there is also the issue of free time. I've got my indie editing. And editing for Raconteur Press, two lines of novels. And iktaPOP's public domain pulp. And iktaPOP's public domain line for homeschoolers that I need to start doing. And my own fiction writing. And, and, and.

The filmmakers are Jess Franco and Albert Pyun. The philosophers are Lysander Spooner and Ayn Rand (and the Spooner book will also be published by iktaPOP, partly because there is currently no good ebook edition of it available).

Chapters from any or all of these may get posted here, though once the books are ready for publication, the posts here will go behind the paywall to conform to Amazon's publication requirements.

Read full Article
See More
Available on mobile and TV devices
google store google store app store app store
google store google store app tv store app tv store amazon store amazon store roku store roku store
Powered by Locals